> For the complete documentation index, see [llms.txt](https://wesyc.gitbook.io/voronoimapmaker/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wesyc.gitbook.io/voronoimapmaker/get-started/installation.md).

# Installing the Plugin

Voronoi Map Maker is an editor plugin for Unreal Engine on Windows. It needs Unreal's Geometry Processing and PCG plugins, and Unreal turns both on when you enable Voronoi Map Maker.

## 1. Installing to the Engine

1. In the Epic Games Launcher, open **Unreal Engine** > **Library**.
2. Under **Fab Library**, find **Voronoi Map Maker Procedural Generator** and click **Install to Engine**. Pick your engine version and click **Install**.

![](https://3805039795-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGZSrmXCQuRmtnN4PwZD2%2Fuploads%2Fgit-blob-8c4a011237795b05e5aa72af9d0b6eb78643e921%2Finstallation-fab-library-v1_0.png?alt=media)

## 2. Enabling the Plugin in Your Project

1. Open your project and choose **Edit** > **Plugins**.
2. Search for `VoronoiMapMaker`, enable it, then click **Restart Now**.

![](https://3805039795-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGZSrmXCQuRmtnN4PwZD2%2Fuploads%2Fgit-blob-cf3b338c7ce6a8fd85346ab90a253aa0803f3b8c%2Finstallation-plugins-window-v1_0.png?alt=media)

## 3. Showing the Plugin in the Content Browser

The plugin installs into the engine, and the Content Browser hides engine content at first.

In the **Content Browser**, click **Settings** (1) and make sure **Engine Content** (2) and **Plugin Content** (3) are both turned on. The **VoronoiMapMaker** folder (4) appears under **Engine** > **Plugins**, and its **Maps** folder (5) holds three demo levels.

![](https://3805039795-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGZSrmXCQuRmtnN4PwZD2%2Fuploads%2Fgit-blob-ec91fe244d85aa51426064e77399cfa0cb3ec327%2Finstallation-plugin-content-v1_0.png?alt=media)

| Folder           | What it holds                                                                                   |
| ---------------- | ----------------------------------------------------------------------------------------------- |
| **Maps**         | `VMM_Demo_Strait_and_Inlet_2km`, a level with a Voronoi preset applied to it                    |
|                  | `VMM_Demo_Strait_and_Inlet_2km_VoronoiMap`, the Voronoi Map and preset that level was made from |
|                  | `VMM_Demo_2km`, a level with no preset applied yet                                              |
|                  | `VMM_Demo_4km`, a 4 km level with no preset applied yet                                         |
| **Landscape**    | The landscape material, and its textures.                                                       |
| **Water**        | `BP_VMM_Ocean`, the sea.                                                                        |
| **Vegetation**   | The PCG graphs and their meshes.                                                                |
| **Poi**          | The village, outpost, bridge, building and tower Blueprints, with their assets.                 |
| **HeightStamps** | The shipped stamps and their heightmaps.                                                        |

## Next

* [Quick Start](/voronoimapmaker/tutorials/quick-start.md)
